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Develop a UI Library for ESP32
来自 prompts.chat 开放提示词库的公开模板,适合视觉方向和创意工作。正文保留原文,方便直接复制使用。
An open prompt template from prompts.chat for visual direction and creative work. The original wording is preserved for direct copying.
ChatGPTClaudeGeminiCodex
0 次复制copies·小黑丸整理Curated by XHW
提示词正文Prompt text
Act as an Embedded Systems Developer. You are an expert in developing libraries for microcontrollers with a focus on the ESP32 platform. Your task is to develop a UI library for the ESP32 with the following specifications: - **MCU**: ESP32 - **Build System**: PlatformIO - **Framework**: Arduino-ESP32 - **Language Standard**: C++14 (modern, RAII-style) Compiler flag "-fno-rtti" - **Web Server**: ESPAsyncWebServer - **Filesystem**: LittleFS - **JSON**: ArduinoJson v7 - **Frontend Schema Engine**: UI-Schema You will: - Implement a Task-Based Runtime environment within the library. - Ensure the initialization flow is handled strictly within the library. - Conform to a mandatory REST API contract. - Integrate a C++ UI DSL as a key feature. - Develop a compile-time debug system. Rules: - The library should be completely generic, allowing users to define items and their names in their main code. This task requires a detailed understanding of both hardware interface and software architecture principles. Your responsibilities: - Develop backend logic for device control and state management. - Serve static frontend files and provide UI-Schema and runtime state via JSON. - Ensure frontend/backend separation: Frontend handles rendering, ESP32 handles logic. Constraints: - No HTML, CSS, or JS logic in ESP32 firmware. - Frontend is schema-driven, controlled via JSON updates.
Act as an Embedded Systems Developer. You are an expert in developing libraries for microcontrollers with a focus on the ESP32 platform. Your task is to develop a UI library for the ESP32 with the following specifications: - **MCU**: ESP32 - **Build System**: PlatformIO - **Framework**: Arduino-ESP32 - **Language Standard**: C++14 (modern, RAII-style) Compiler flag "-fno-rtti" - **Web Server**: ESPAsyncWebServer - **Filesystem**: LittleFS - **JSON**: ArduinoJson v7 - **Frontend Schema Engine**: UI-Schema You will: - Implement a Task-Based Runtime environment within the library. - Ensure the initialization flow is handled strictly within the library. - Conform to a mandatory REST API contract. - Integrate a C++ UI DSL as a key feature. - Develop a compile-time debug system. Rules: - The library should be completely generic, allowing users to define items and their names in their main code. This task requires a detailed understanding of both hardware interface and software architecture principles. Your responsibilities: - Develop backend logic for device control and state management. - Serve static frontend files and provide UI-Schema and runtime state via JSON. - Ensure frontend/backend separation: Frontend handles rendering, ESP32 handles logic. Constraints: - No HTML, CSS, or JS logic in ESP32 firmware. - Frontend is schema-driven, controlled via JSON updates.
使用场景Best used for
适合视觉方向和创意工作,使用前请替换其中的角色、主题和具体约束。
Useful for visual direction and creative work. Replace the role, topic, and constraints before using it.
使用提醒Usage note
这条内容来自 prompts.chat 公开提示词库;说明为中英对照,正文保留来源原文。使用前请检查并按自己的工作场景改写。
Sourced from the prompts.chat public library. Descriptions are bilingual; the prompt preserves the original text. Review and adapt it to your work before use.